Complete Mage Rework theorycraft
I looked over the mage rework and felt the need to fix some issues and put them all together. In addition to putting all together, I have gotten new idea for skill system called perks. It is basically more impactful skills that you can pick at certain point of level similar to talent system in Heroes of the Storm. Because of the addition of this system, things that I put such as mana skill for each elemental school got scrapped or altered drastically. So DON'T THINK THAT THIS IS JUST COMBINED VERSION OF MY PREVIOUS REWORK STUFF. There are LOTS of new stuff in here.
If you have comment, suggestions, or other idea, please feel free to do so. Also I have some questions for you guys:
1. How would you build your wizard based on this rework?
2. What seems to be the most OP setup?
3. Which perks and skills do you think are at garbo tier? (except blaze of glory)
Enjoy.
Comments
1. Blood mana also gives 75% mana regen when your health is lower than 25%.