Fomb

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Fomb
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  • Thanks!  And thanks for playing!  I'm glad you liked it.  :)
  • Thanks!  :)
  • That jump is basically the upper limit of possible distance the robot and jump.  It seems you have to walk off the ledge and jump at the last possible pixel.  It's really hard, but you're not missing anything.  Just a hard jump.  I feel like I've go…
  • Thanks for liking and playing Marshmalloween.  I'm glad you had fun with it. Yeah, that glitch has definitely been around for a while.   I don't know the exact level you were writing about, but I do know if any level collects too many apps, then it …
  • DMD, I've always been a big fan of your levels.  Definite inspiration for my own.  It's been a while since we've seen a new one though.  ;) And as far as I know you're the first to figure out the gravity glitch.  Your levels are where I learned to d…
  • Fantastic!  Thanks again for doing these.  It's great to see the vids and maps.You're the best!
  • Again, great vids.  Fantastic.  Thanks for posting!
  • Very nice! Great level too!  One of my favs.  :)
  • Ha, yeah, I do the same thing too.  Even in my own levels.  :)
  • Yeah, I actually just rename them, add an "x" for example, and it usually saves the level to a new file.  After making "argonaught" I named the second one "argonaught x" and in my levels folder I now have an entry for both argonaught and argonaught …
  • Wow, fantastic!  Thanks again for doing all this.  And thanks for liking my level.  :)The videos are so cool to watch.  
  • Great level, really loved playing it.  Hey, wasn't there another level of yours that disappeared recently?
  • Wow!  Thanks for doing this.  I've always wanted to see the whole thing at once.  Very cool.
  • Very cool video!  And one of my favorite levels.  Thanks for making and posting these.  Not only are they very cool, they'll help a lot of people working on completing these tough levels.
  • These videos and maps are absolutely fantastic!
  • This is amazing!  Thanks for uploading.  Sorry the level's so long.  ;)
  • Thanks for the input.  Yeah, I thought the issue was number of tiles, but for me too Eh Qigong crashed.  Actually worse than the previous versions.  Kinda a bummer.  For both Fomb's Last Level and 20kHz (thanks for reminding me of the name Dahlo!) I…
    in Qigong Comment by Fomb June 2016
  • Thanks!  You know, I re-played A-Qigong and the same thing happened to me with when I opened the map towards the end.  It's weird because it didn't happen before, but yeah, somethings up.  I think I'll try one more edit where I cut some more aesthet…
    in Qigong Comment by Fomb June 2016
  • Thank you!  Thanks for playing.  I want to make more, but...maybe there is some fix in the future.  :) 
    in Qigong Comment by Fomb June 2016
  • Yeah, that could be it.  I'm on an ancient 3gs.  Although, I still can complete A-Qigong for some reason.  Hmm...It's kinda too bad.  I definitely won't be making any large levels anymore if they're not going to be playable. Maybe if the Haphazard 2…
    in Qigong Comment by Fomb June 2016
  • That's interesting.  I'm not sure what the issue is.  It seems to work for some people and not others.  Yesterday I tried to get through "Fomb's Last Level" and it froze towards the end, just like it did in Qigong.However, in the past, I know I play…
    in Qigong Comment by Fomb June 2016
  • Wow, thanks for the responses.  I'm guessing it's a bigger problem than I thought.  It seems it's a little different for everyone.  For A-Qigong I deleted a bunch of tiles and on my device I can beat it.  I even looked at the map several times and r…
    in Qigong Comment by Fomb May 2016
  • Cool pic!  I can't remember which one that is, but Qigong is a different one.I am pretty sure the Qigong problem has to do with number of tiles used.  I've went through and cut a bunch of aesthetic bits out and ran a trial today.  I got a good bit f…
    in Qigong Comment by Fomb May 2016
  • Yeah, I like watching these levels a lot and also they would be good tutorials for people trying them out.  So far your vids have been of some pretty tough levels and this might help others give them a try. Also, I sometimes wonder if RWK kitty conn…
  • Very cool.  I love these vids!
  • I use a music block.  The game seems to consider it a physical block that is passable.  So you can use them to float monsters or to design a path between transporter blocks. I always use the red music block because, at least on my device, using the …
  • Thanks for playing!  I'm a big fan of your levels too!
  • Very nice!  Great level too!
  • That's fantastic!  Thanks for uploading the video.  Good job too!  That's a tough one.  :)