ZedTheRed

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ZedTheRed
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  • Anyone able to run Solomon Dark? I've tried for the past 30+ minutes to troubleshoot it myself, but my computer skills are limited and I'm at my wit's end. Yes, I've already: •Unzipped the file (7-Zip) •Redownloaded the file •Moved the folder and …
  • Seven years? Have the Solomon games been out that long?! Please explain. Can't you just revisit the existing Solomon games?
  • Hey there! I was recently able to get through to Raptis and he mentioned that he ended up needing to relocate and deal with a death in the family, which understandably delays things. He also mentioned that Hoggy 2 is still going strong and a steam g…
  • Hey there, thanks for the update. I totally understand how hard it is to lose any member of your family. It certainly wasn't my intent to bog you down with anything else to worry about, but the silence and delays were beginning to make me (and a f…
  • I'm very curious about this as well. Last I heard hoggy should have been released for PC and Mac months ago and posted to the main website. I'm worried something has "went terribly wrong".
  • There's a lot of ideas there. I like the idea of embracing the Ranger as a skillful and dynamic class that requires experience and decision making. I'd also like to see some skills that add/benefit those that invest in defenses for the Ranger. Maybe…
  • Forging and enchanting items would be a breath of fresh air to the series' otherwise farm heavy item economy. Obtaining gear to play at higher difficulties in SK requires transferring gear from other saves that had to each be individually leveled an…
  • Eldritch Might sounds like a lot of fun! (I think calling it "Overload" would be cleaner and more familiar to the concept) It would be really cool if Lightning Mages started out with Overload as their active rather than Magic Circle/Bubble.
  • I totally agree that adding skills that incentivize and synergize with health would be a big improvement! Evasive footwork is a neat concept, but I think it would need to have ridiculously high proc chances to equal the defensive value of a magic …
  • Yeah, it's hard when you enjoy a game so much and want to see it grow and change, but everything is handled by one man with so many responsibilities. Waiting for SK Deluxe is beginning to feel like waiting for half-life 3
  • Woah, Janus! That's an insane amount of info. Thank you so much! I can barely believe you took the time to type all that out for me- thank you thank you! 10% weaken was referring to the "turn undead" skill, but I assume the same thing is happening …
  • All of that looks really cool. I've always just hated losing 30+ secs to backtracking because one room didn't connect to the others efficiently. Whatever happens I'm sure the game will be great. Raptis has always wowed me with his end results.
  • I'm very interested in making a Solomon's keep guide video, but I lack the knowledge or results to produce an end result that would satisfy.
  • Ancient was meant to be a compliment. My people value wisdom and experience.
  • Building upon TOA's idea- Maybe something like "Cursed Rooms" where you are forced to either defeat a special enemy first or deal with their debuff until you clear the room? A post-game challenge mode could be neat too. what irked me about the ori…
  • Yeah, a long time ago the pentagram was a bit different. Nowadays though- the most popular use of the pentagram is with wiccans and the church of satan, which is why it causes a lot of people discomfort. Make no mistake, my interest was understandin…
  • While I'm not going to throw around frivolous wording like "offended" I'm fairly bothered by the presence of a pentagram (even in a game). Since you (John Raptis) are super cool in my eyes-and you reply to most comments-Can I ask "Why use a pentagra…
  • Necromancer? Yes, please! I'm often disappointed with the slow and limited necros in most games. For once I'd like to play as a necro that can compete with other classes in the end-game. What's the point of being a necromancer who can't even keep a …
  • I'm very excited! (I actually sent raptisoft a tweet a while ago asking "are you dead?" XD