Oh, thanks :) I never used that as for me Flags and Counters are better than using one trigger to make other work.. Maybe I'll use it if I'll find the good setup :)
Oh.. Thanks, KoopaLuigi :) The "Try Trigger" is going to be really helpful for the level as I am making a level with manual Triggers but until now I thought it's impossible to work with manual Trigger conditions.. I thought that "Try Trigger is only meant to be used to Try said trigger if it works..
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for exemple: When hoggy touch here -> trip trigger at "selected trigger"
selected trigger: "manual --> open door at"
etc..
Manual trigger just would say "you need to another trigger to play this trigger.