I don't have any decent screenshots of HB2 yet, nothing I'd like to share. It's mostly levels that test aspects of the engine at this point, and the editor. I could maybe send some shots of the editor, I'll see.
I still have the Mac, Steam, iOS and Android versions of H2 to get out.
After that, yes I will be working on SKHD, and I don't know exactly how long that will be, and of course, for reasons stated elsewhere on this site, I will never give a date for the universe to focus on.
Yes, party mode (but supporting internet play, hopefully! The test will be to see how much lag is an issue). Yes, in next two years if life doesn't launch any disasters at me!
Are the levels, font of the letters, sound effects, and music are going to be the same? (Well not exactly the same as a copy, but are they going to be similar?) The PS3 version was NOTHING like the one on the PC....
Yes, I really like the font. Sound effects will be similar. Music will be remixed versions of existing, plus new stuff. I don't plan to turn it into a sugary, shiny, hoggy-looking version of Hamsterball, if that's what you're worried about. All games have their own character!
But it does look very much like a 00's game designed for video cards that choke on too many polygons, so the sequel will be prettier.
Well, for one thing it'll have scripting, like Hoggy 2, so you'll be able to do a few wacky things.
Physics/models/camera will be very similar to HB 1... I've had enough threats about a "first person camera" and suchlike that I will certainly never do it!
Glitches always happen, I'd have to be 50 men to put something out with no glitches at all. :)
Comments
I still have the Mac, Steam, iOS and Android versions of H2 to get out.
After that, yes I will be working on SKHD, and I don't know exactly how long that will be, and of course, for reasons stated elsewhere on this site, I will never give a date for the universe to focus on.
Will be at iOS and android
http://www.download-free-games.com/pc/zhu_zhu_pets.htm
That's sort of "Hamsterball 1.5" ...
But it does look very much like a 00's game designed for video cards that choke on too many polygons, so the sequel will be prettier.
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Physics/models/camera will be very similar to HB 1... I've had enough threats about a "first person camera" and suchlike that I will certainly never do it!
Glitches always happen, I'd have to be 50 men to put something out with no glitches at all. :)