Updates on iOS11/Android ports
Just keeping you in the news: Still progressing on Keep port. Screen size is requiring a lot of refining work, and I'm also throwing in a few new things because, well, some new things would be fun after all this time. There will be some random tougher minibosses sprinkled throughout the keep. I'm even looking into importing some of the Solomon Dark graphics, since now I have more memory and texture space (don't get excited, this won't happen if I end up too much overtime).
Keep will be ad driven, but if you've ever bought Bribe Destiny, Cold Magic, Wizard Skins, or Pimp my Cabinet, you will not see ads. All those purchases will be moved to free now with the only purchases in Keep being to buy gold and turn off ads.
Bribe destiny is going to work a little differently: it will require the tutor to teach it to you, which he will be happy to do for gold.
You will also have the option to receive gold by watching an ad, etc-- updating to all the "new ways" of mobile games.
For game purists, as long as you either have bought a legacy feature, or turn off the ads, you have the option to never see any of this modern stuff.
The bad news: Apple's 64-bit overhaul is going to invalidate all the existing game files. I don't have any way to cure this at all, the size of certain things in memory is just different. My apologies.
So, still moving along... the port IS taking longer than I expected, because of the wildly different screen sizing (and sadly, I hard coded everything to exact positions for the smaller iPhone screen of yesteryear). I am also finding out why nobody else could do this port. :D
Keep will be ad driven, but if you've ever bought Bribe Destiny, Cold Magic, Wizard Skins, or Pimp my Cabinet, you will not see ads. All those purchases will be moved to free now with the only purchases in Keep being to buy gold and turn off ads.
Bribe destiny is going to work a little differently: it will require the tutor to teach it to you, which he will be happy to do for gold.
You will also have the option to receive gold by watching an ad, etc-- updating to all the "new ways" of mobile games.
For game purists, as long as you either have bought a legacy feature, or turn off the ads, you have the option to never see any of this modern stuff.
The bad news: Apple's 64-bit overhaul is going to invalidate all the existing game files. I don't have any way to cure this at all, the size of certain things in memory is just different. My apologies.
So, still moving along... the port IS taking longer than I expected, because of the wildly different screen sizing (and sadly, I hard coded everything to exact positions for the smaller iPhone screen of yesteryear). I am also finding out why nobody else could do this port. :D
Comments
Out of curiosity: if I bought stuff on my iPhone years ago and I switched to Android, will I be able to link my iTunes and Play accounts to keep my purchases? I guess no, right?
Khaos: I am leaning toward $4.99 as the standard ad removal price in all my games. HOWEVER: I am willing to make a deal with returning customers. With the way the market is right now, frankly, it's MUCH BETTER if people DON'T remove the ads... but I don't want to ad-blast the sincere players, just the freeloaders.
4.99 for full access for Solomon's keep alone (no ad-blasting) seems high If that's how it is when all three solomon games finally get ported
The ultra-low price for quality games isn't sustainable... it's slow death for developers. That's why everyone's gone over to ads.
Just a little suggestion about the ads, maybe have them start a little into the game, after the first couple floors so someone new can get a feel for the game first and then decide I'd they're willing to pay the $4.99 for the ad removal. Having ads detracts from the experience and interrupts the flow and feel of the game, and while I think the game is good enough to be worth paying a bit for, it's because or the experiences I've had in the past. Without having that experience, it's hard to judge if you want to spend it or not. I think that new players would be more open and inclined to pay if they've had the opportunity to enjoy it for what it is, at least for a little bit.
On a different note, any way for android users to get in on the cheaper prices now?:33
>>it's a good thing right lord rapti?