Hola... I'm not able to do a nice open beta for iPhone. Apple has set up a system that makes it EXTREMELY difficult to beta with (you have to submit each build for approval, just like a live game, etc... really crazy system). So as of this time, all the iOS boneyard testing is happening in-house.
Yes... to the point that it hurts things. That's why Apple's version isn't out yet-- I'm relying on the Android people to identify game bugs (since they'd be likely to manifest on iOS too).
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