[SKandroid] a bug and performance
One time when I was fighting Monculus, I was using Arctic Frost and Magic Circle. And at a point Monculus got stuck in throwing those bouncy fireballs, but at like 30 per second or so. I couldn't beat him because of the push back effect and AF's limited range, so I had to die before I could move on. I didn't try returning to town to see if he would get un-stuck.
And after a while of playing I started noticing the game is really stuttery for me. It's a constant stutter, a lot like as if the game is running at a different refresh rate than the display. I've tried force stop, closing all other apps, and rebooting, to no avail. I'm playing on a OnePlus 3, OxygenOS 4.1.7 (which is android version 7.1.1).
And after a while of playing I started noticing the game is really stuttery for me. It's a constant stutter, a lot like as if the game is running at a different refresh rate than the display. I've tried force stop, closing all other apps, and rebooting, to no avail. I'm playing on a OnePlus 3, OxygenOS 4.1.7 (which is android version 7.1.1).
Comments
1. Did you purchase "Kill Ads?" (Trying to determine if the ads are doing some kind of resource hogging)
2. If yes, do you watch ads-for-gold? If so, does this problem show up if you DON'T watch ads?
3. Will the stutter persist even in places of low activity-- i.e. in the town, or on a completely cleared floor? Or does it only happen when you're fighting 50,000 skeletons on one screen?
2. Nope, except for 2-3 in my first few hours of play
3. The stutter is 100% consistent as far as I can tell, other than right after installing
I've been getting a fair amount of crashes too. It usually happens when going from one floor to the next, or continuing after dying.