Questions about your thoughts about farming
So there has been quite a talk about #unholyimpfarm #wherearemyimpsjohn #raptisoftmoneymonger4fixingabug stuff. Now I am sort of curious about how you feel about farming in rpg games and what is your approach on it for SKHD.
1. Do you think people farming for all skill +2 rings and 100% exp rings is a good thing?
2. Do you plan to make less garbage epic rings or keep it like it is in old keep and boneyard.
3. Do you think there should be a way to farm gold or exp in SKHD (other than ads)
4. Will the summonned unit like maggots from bone daddy or minons of Charles the hammer be dropping gold or 1exp in SKHD?
5. How do you think about the boss farming technique in Keep?
6. If you are against farming, how would you make people to be less likely to farm other than preventing farm mechanics? If you are for farming (which i hardly doubt), how would you promote farming in general.
1. Do you think people farming for all skill +2 rings and 100% exp rings is a good thing?
2. Do you plan to make less garbage epic rings or keep it like it is in old keep and boneyard.
3. Do you think there should be a way to farm gold or exp in SKHD (other than ads)
4. Will the summonned unit like maggots from bone daddy or minons of Charles the hammer be dropping gold or 1exp in SKHD?
5. How do you think about the boss farming technique in Keep?
6. If you are against farming, how would you make people to be less likely to farm other than preventing farm mechanics? If you are for farming (which i hardly doubt), how would you promote farming in general.
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