SomeRandomHEFan
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- SomeRandomHEFan
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Not sure how widely known this is, but Raptisoft's RWK is actually a remake of a flash game of the same name that had three sequels found on the same site. I guess these four games could qualify as games similar to this RWK.
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Have you tried searching your entire PC for them? Maybe you stored them somewhere else because they were your first iOS games.
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That's cool. I played some of his recreations already. That said, you can't recreate Hoggy 1 quite perfectly in Hoggy 2. To my knowledge, the editor doesn't support hubs or boss levels. And even if you gave Rastapopoulon the means to recreate those,…
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Are you talking about Hoggy 1 or 2? As far as I know, the first one has no Maker Mall.
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But you already get rewarded for watching ads. Namely, by being able to play the game for free. That's the whole point of the F2P model. You get to play games without paying, but in exchange, you have to deal with ads or microtransactions. I person…
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Sad to hear that you seem to have lost the source code for Get Lucky and Boonka Snap. Do you have any backup storage devices you haven't searched yet? And do you still have compiled versions of them? If not, it should be possible to obtain Get Luck…
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I see. That does sound rather unfortunate. I'm assuming increasing the resolution of these games would take a fair amount of work, wouldn't it? Would still be nice to have them, though. But shouldn't Solomon's Keep (and probably soon Boneyard as wel…
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That's interesting to hear. But if even your mobile-only games all have Windows versions, why did you never release any of them? Especially seeing how you were planning to bring the original Hoggy and Solomon's Keep to Windows according to your site…
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Absolutely. PCs are my preferred platform. I will gladly support anything you port to Windows. Would even be willing to beta test it.
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Given my dislike for the F2P model, I'd almost always get rid of ads when given the chance, but if I didn't, I'd prefer to watch a bunch of them in advance, yes.
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Yes, testing has already begun.
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Hmm... This is a rather inelegant solution, but how about uploading all the automatically converted levels along with a warning that some things may have gone wrong during conversion and will require editing? Of course, this would only work well if …
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Would a converter require constant input from you? If not, couldn't you just run it in the background?
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Never played RWK, but do you have any means of copying all the uploaded levels to your PC? I'm assuming they're stored on a server of yours, right? Then you could convert them yourself without anyone having to use their iOS devices to download them.
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Wow, that's incredibly nice of you. Really appreciate it. Any chance you could reupload the demo as well for preservation's sake? Seeing how it wasn't available on your site for long, the Wayback Machine didn't archive it. Or was it just the full g…
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I see. Good to know you still have the source code in case you ever have a change of heart and decide to give it another chance. If you ever bring it back, I'll buy it for sure. Same with Boonka Snap. Shame about Four Letter Words as well. The only…
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Did John really delete the source code, though? If he considered porting it to mobile phones a few years ago, then he should still have it. Without it, porting it to any new platform would probably require reprogramming it from scratch. Considering …
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You sent me a PM? That's weird. I just checked my inbox, but it's still empty. Never did so before, though, so if PMs get deleted automatically after a while, that could explain it. Do you still have the message you sent me? Anyway, if I understand…
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I'm a fan on the now defunct Sandlot Games you collaborated with during Boonka's development. Being interested in the history and preservation of their games, I came across your site. What's this I heard about Boonka being under a curse? Could you e…