OmegaNecros
About
- Username
- OmegaNecros
- Joined
- Visits
- 82
- Last Active
- Roles
- Verified
Comments
-
Speed would be reduced when you move through them signifigantly, less so on allies. because of the tracking you wouldnt have a major degree of control where some of the walls show up. and trapping allies in is no fun either.
-
I Can think of a fun way to give Druids a boulder-esque magic, you charge up like the old boulder and fire it and roots shoot forward making a wall enemies have to attack and break through but you can move past freely (at a reduced speed). It Deals …
-
I found this Incredibly hilarious.
-
Yes.Nothing Ventured, Nothing Killed.
-
Its going to be droped a lot just so we can look at what is on the ground and drop that stuff just to pick the charm back up. The very best charm should be a picture of you making a trollface that uses every single inventory square. And it is destr…
-
its just a test to see if the systems and background processes nuke our computers or not before all the cool stuff happens windslayer. Or he plans to release a computer virus that will hack our lives and make us play SKD until the end of time.
-
I really hope the amazing cabinet is nerfed in SKD. I shouldnt be able to get a level 3 paying over 2k to learn skills from the wisdom guy without having any other character enter the keep.
-
That was one i did but the clever one you remeber was probably the one where if the 1hp 0 damage imp died you died too which i did not make. i did do a skeleton 'bowling' one though.
-
Heh. The infinite inventory in SD got incredibly silly in the one setup i made with imps that split into multiple coppies of itself up to 99 times and each wave started with one extra imp. i think by the end of wave 5 i had several thousand items. …
-
Fake doors that explode if you try to open them. Do it.Also add a counter that uploads online how many people die to said doors and make it a very visible number for players only after they contribute to it.
-
Obviously the ether element isnt of that world, it comes from the ether plane thus it must be both!
-
cant edit my post for some reason or another.Adding in a factor based on how much damage you deal does balance it more but makes it harder to code. All up to how much Raptis will put into it. Could also make it so you get exp for raw damage you deal…
-
@XLG Yea its me. I rotate Dark and Omega as my username and didnt remember which i used here.
-
I have a thought.When something dies everyone gets exp, but those who contributed get two parts of exp and those who don't get 1 part. lower levels get a exp bonus.based on the enemy's internal level and higher level players get a exp penalty based …
-
the thing underneath the skull at the top directly under the word necromancer is a sword?Thickest, most unbalanced sword ever. :P
-
heh, st. peters cross. cant wait to see what that does.
-
Ya know, it think i have a great way to describe the class complexity. Mages are the base of the game. Spells, abilities, ect.Each element is like its own class.The Fun bit of mages is they can multi-element.Non Mage classes will be like a single el…
-
with the past few posts, there should be some weapon personalities for high end magical weapons, but not for lesser weapons. on weapons of true magic energy should have things to say.
-
With the revamped SK it wont be as much as a problem as the system will probably be able to handle it without as much problems.
-
Yea, after playing the SD beta and getting hyped about it that Patent troll thing was just insanely annoying.