brayton
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Edit: Ok, you can have a larger level to edit, though you can't just glide via your cursor movement. I never thought to try the arrow keys :(
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Sweet. This is awesome. TL;DR this is brilliant and very usable. Thanks :) Everything is really straightforward, except how to relate a trigger to an event. This might just be because I haven't played Hoggy for a while, though the on/off switches…