Monday Screenshot 3/2
In addition to being fully 3D, the new Keep engine is capable of both more complex rooms (stairs, ups and downs, cliffs, bridges) and better lighting. I had a lot of complains about the dungeon not being interesting or varied enough, and I plan to address those complaints in the new version. In addition to the Keep itself and ramparts, some part of the journey upwards will have you clinging to the cliff outside the castle, as well as side forays into the various caves Solomon has dug back into Mt. Awful to conduct his infernal experiments.