Hoggy level maker
I'm having a couple of problems with a few of the Hoggy 2 levels I'm trying to make and I was hoping someone might point me in the right directions.
It seems on some of my levels the game things the boundary of the level is smaller than the level itself, leaving Hoggy and items beyond the boundary not visible when accessed.
I thought maybe that certain items might need to be in the outer parts to get it to realize there is stuff there? Can't seem to figure it out. They're not particularly large levels, so...I dunno. If you play through my newest level "Secret Circuit" you'll see what I'm talking about.
Any ideas?
Comments
The thing, is because you don't have a camera trigger... (lvl 16) but you can cheating for have something like that:
Place under Hoggy on level start a fruit, and place a fruit counter on a invisible place, and set it to 1 fruit, zone (choose a zone) And that's it ! ;)
The bubble glitch can be seen as a feature: place the target above ground for free movement, on ground for the glue glitch.
Thanks for the battery heads-up. Normally the editor does a good job at preserving stuff.
One issue that hit me is that the first "undo" (even cancel at times) tends to revert to a much older version. Double undo does the trick, if you happen to detect the mis-undo.