I found a game on steam a while back called ziggurat. It's a first person shooter where you are a wizard in a randomly generated tower. Levelups work generally the same style, but your spells are pickups, and levels only give you funky perks. Anyone else try it? Like it?
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And Tears, like all roguelikes,it's incredibly hard to get started, but once you do, the depth involved in the game is tremendous.
I got Hammerwatch when it first came out, since I liked the look and it seemed similar to Solomon's. Something about the game feels off to me, though-- I think the problem to me is that the levels in it are pointless large-- i.e. they're large without being fun to explore, nor is there any mechanism in the game (like XP->Levelup) that makes grinding feel worth it (there is a levelup system, but it involves finding an NPC who is selling the skills you want).
But again, I have to put the caveat: If you're a VERY LARGE roguelike fan, this is the ultimate (and possibly last!) roguelike. It fills the niche so completely that I'm not even sure there's a reason for me to ever play another one.
But I'll check out Risk of Rain.