I have Solomon‘s Keep for iOS, V4.69. In a level I got the first boss key very early and then already opened the door, killing the boss. After that I wiped out the whole level, finding a second boss key in the last box. I guess this is a bug?
Yeah, once you start getting keys, it becomes a cascade. It's overcompensation for a glitch that was causing a key to not spawn at all, so this is a better glitch. I'll probably fix it eventually, but it's not on my urgent list. Meanwhile, the "no key at all" bug WAS urgent and this was a fast fix to make sure it didn't happen.
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