Will there be an infinite dungeon mode for SKHD?
Hi, Mr. Raptis.
I've been reading some korean game reviews of Solomon's Keep and I have seen a request by one of the reviewer(source: http://blog.naver.com/hunterjh/20126790544) that there should be some sort of infinite dungeon mode in Solomon's Keep. Considering the fact that it does feel bored after you complete up to gauntlet mode, I think infinite dungeon mode would be useful addition to keep the player engaged in the game. Of course this infinite dungeon mode is not the boneyard mode because those two have totally different style. Maybe you can call that feature "Solomon's Nightmare" and make the player to venture into the Solomon's endless dream. So... ...would you consider it as at least an add-on feature or something?
Comments
In the new version, my current intention is to make an expansion pack with new characters, and a semi-sequel where you descend deep into the inferno just to double check and make sure Solomon hasn't risen to a position of influence in hell-- and that will be the "infinite dungeon" mode.