To Beta Testing and Beyond
Hi Betas,
I am rolling out another Boneyard Beta. The change since the previous one is I've fixed the Unholy's Imps-- they will no longer be overwhelming. However, there was also a glitch in the thing that controlled how much loot they dropped, so these imp storms will not be as viable as a farming mechanic any more either!
So let me know if there's any issues. I am looking to promote it to live tomorrow if nothing shows up. I am going to aim for just one more Bonyard update this year (with a couple of the bosses from Dark put in, as well as an improved money sink).
Oh, for reference:
I am rolling out another Boneyard Beta. The change since the previous one is I've fixed the Unholy's Imps-- they will no longer be overwhelming. However, there was also a glitch in the thing that controlled how much loot they dropped, so these imp storms will not be as viable as a farming mechanic any more either!
So let me know if there's any issues. I am looking to promote it to live tomorrow if nothing shows up. I am going to aim for just one more Bonyard update this year (with a couple of the bosses from Dark put in, as well as an improved money sink).
Oh, for reference:
- Fixed: Buy Gold
- Fixed: Hurricane crash bug
- Fixed: Skills can no longer sneak beyond max level
- Reverted: Perk system has been reverted to the original system (buy once, use many).
- Added: You can tap to remove perks from your selected perks
- Fixed: Various glitches with imp storms
- Fixed: A bug that rarely caused ads to appear after buying Kill Ads.
- Fixed: An occasional problem with lost savegames
- Added: An option to disable letterboxing on tablets (don't do this)
Comments
But the whole scavenger mechanic is unchanged (I didn't revert perks that much, all I did was make it so only the unlocking costs, subsequent uses are free. Tonic still costs, and is more expensive now).