Update/Status/News
Okay, last week was a big busy week for me, but here's the results:
Chuzzle 2 is now mine to do with as I see fit. SO, my next project is to finish Chuzzle 2 and release it! No dates, of course, but it's nearly a done product. Also, there will be stability updates for SB, SK, and Hoggy2 ASAP, just with all the little fixes and tweaks I've put into them in the last couple months. I'm trying to do that before I go into Total Chuzzle Mode.
Chuzzle 2 is now mine to do with as I see fit. SO, my next project is to finish Chuzzle 2 and release it! No dates, of course, but it's nearly a done product. Also, there will be stability updates for SB, SK, and Hoggy2 ASAP, just with all the little fixes and tweaks I've put into them in the last couple months. I'm trying to do that before I go into Total Chuzzle Mode.
Comments
In hermit mode, I read, I just don't write, typically. But in general, all the "design" is ready to go, it's just about tying it all together. I also might write a very (very) small multiplayer game in between there (something like snake.io) just to be a test case for my multiplayer SKUME stuff.
Chuzzle 2 is a mostly done game, but I didn't do any graphics for the new part because I would have expected Popcap to do the graphics. So basically-- that's what I have to do, graphics for the Chuzzle metagame.
HOWEVER, I might do some early tests before that's all done, just to get balance feedback, etc.