Solomon's Boneyard Beta 5
Beta five is currently being rolled out. Remember that it can take anywhere from 5 minutes to like six hours to reach your part of the world.
Your menu screen should say "Beta 5" otherwise it hasn't reached you yet.
New testers, you will need to follow this link in order to opt in:
https://play.google.com/apps/testing/com.raptisoft.SB
So I took down a few of the android bugs... Google has still not gotten back to me about the app store crashing, and I will remind them that I am still having problems tomorrow.
Note that purchases are live. They're not supposed to be, but somehow they are-- this too, is some kind of Google Play Store Mystery. You can still use "watch ads" to get more gold than you normally would, though. That will probably change in the next update, so stock up.
Newness:
o Fixed a couple googly-androidy things.
o A checkbox to enable/disable bosses is now in settings
o There's a newsbone now, like in the recent Keep update.
o Perk tonic buying + bargain bags now work properly
o Everweld will no longer allow you to get skills beyond the skill cap.
o Item descriptions no longer spill off the square.
o Damage resistance now properly can't exceed 95%
o Limited the number of imps that can spawn from the boss (let me know if this number does not lag)
o Fixed a glitch with retaining "no ads"
o There are new fates
Your menu screen should say "Beta 5" otherwise it hasn't reached you yet.
New testers, you will need to follow this link in order to opt in:
https://play.google.com/apps/testing/com.raptisoft.SB
So I took down a few of the android bugs... Google has still not gotten back to me about the app store crashing, and I will remind them that I am still having problems tomorrow.
Note that purchases are live. They're not supposed to be, but somehow they are-- this too, is some kind of Google Play Store Mystery. You can still use "watch ads" to get more gold than you normally would, though. That will probably change in the next update, so stock up.
Newness:
o Fixed a couple googly-androidy things.
o A checkbox to enable/disable bosses is now in settings
o There's a newsbone now, like in the recent Keep update.
o Perk tonic buying + bargain bags now work properly
o Everweld will no longer allow you to get skills beyond the skill cap.
o Item descriptions no longer spill off the square.
o Damage resistance now properly can't exceed 95%
o Limited the number of imps that can spawn from the boss (let me know if this number does not lag)
o Fixed a glitch with retaining "no ads"
o There are new fates
Comments
And oh, New FATES! "Magic Trap" & "Explosive Shield".
is it works same as Solomon Dark?