One Simple Question
Before I make some random speculations and daydreaming about SKHD, I have one simple question, what previous mage skills will we definitely not be able to see or have major revamp in SKHD upon release?(that includes spells that will come out as DLC or add-on like boulder) I know balance test hasn't even started but I am pretty sure you have at least a vague outline of what you will do with balance.
P.S. Also, I need more juicy info to survive the your upcoming "hibernation". ;)
P.S.S. Just wandering, was "The Incident" created by Call Comet spell?
Comments
2. Ummmm... the main difference, gameplay-wise between old Keep and KeepHD is that KeepHD will have a LOT of randomized adventure scenarios in it. So that you will literally be playing a different game each time, in terms of what you encounter in the Keep.
3. It would certainly have to be a more powerful version of Call Comet, right? Anyway, we can never know for sure, because there's no records that say anything sensible. It may be that the center of the crater is a library where records of that time might be kept, and it might have had a book in it that someone didn't like... that sounds pretty typical.
Also, typically if a wizard is unsure of something, he fills in the gaps with things that sound about right. They're not really morons, as you said in another post, they're just very very confident-- as anyone who can fry doubters with a wave of his hand would be.