Raptisoft

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Raptisoft
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  • Winning all the levels gets you to level 15 on Makermall-- to hit 20 you have to win the approval of other players!
  • This is a maybe.  I am doing one more update before Christmas, but what goes in to it will depend completely on circumstances.  Ideally I'd put all the bosses that were in Solomon Dark into it, but there's a few compatibility issues involved there.
  • Fomb, I meant this link: http://45.76.25.28/signup.php Reddit didn't really work out, it would scramble the order of everything based on the upvotes so I was having one heck of a time keeping track of issues.  I do it all on this forum now.
  • Hi there, not at this point... I'm only planning one more Boneyard release before I hunker down on Solomon's Keep HD, so it's literally just a few things to test-- but watch for the SKHD beta!
  • I won't add loot boxes, but I am planning to add some "one-time-use, buy for gold" things in the next update that would kinda quality for loot boxes-- in the sense that they will affect your "luck."
  • Fomb, if you used the link from these forums, that is still active.  I won't close it up until I send out the first beta.
  • You can get it down to $100, but it takes a long time.  But it'll give you something to always invest gold in for a while (so will the grinding stuff when I get that in).
  • No, those will go in soon.  I'm just going to update in little bits and spurts from now until Christmas.
  • No, it doesn't-- but Solomon's Keep HD will have that.
  • DMD, please make sure you are on the latest version.  I just fixed/updated that problem late last week.
  • TempOCD, I have sent you a PM! Also, happy to see someone using the Steam/Bacon spell.  It gets a lot of grief on these forums!
  • Yes, Solomon's Keep HD is currently in the works (I took a hiatus when iOS killed off every single 32-bit app to port the old stuff over). Solomon's Keep HD will have modding tools that would allow modders to essentially create Solomon Dark within …
  • It wasn't that rapid... but I did fix it as soon as I finally was able to identify what exactly Apple was expecting of me.  It certainly helped that I finally found a way to duplicate it on my own device (that was the main problem-- I couldn't even …
  • I could send out a local levels beta, but I wouldn't want to bog down in fixing single player issues rather than getting the whole shebang into testing.  Fixing doesn't mix well with new coding.
  • Solomon's Keep HD is what is planned right now.  It will have enough modding tools that it will be possible for modders to "create" Solomon's Boneyard or Solomon Dark with it.
  • Hm, shock is not bad at all... and a really obvious one too.  I wonder how I could have missed that???
  • Yes, it'd be late 2018.
  • They use the word "galvanize" to refer to coating say, tin cans with another metal, with electricity... so that's the premise here, that the arc of the lightning into the ground "seals" you to the ground.  I dunno, there's not really a good word for…
  • Around this time of year we get what are essentially mini-hurricanes up here in the hinterlands.  We got some 50-60 mph gusts.  For a place without palm trees, that means trees come down, and when trees come down, so do the power lines, which, after…
  • 1. Actually it needs a cooler name than both of these.  The right word is "Galvanize" but that's lamer than all the others put together.  Time will surely bring a revelation though. 3. Yes, anything with a lightning component. 4. Yes, I need some wa…
  • My general plan goes something like this: 1. RwK Port (this is turning into the port from hell because of the server component, much of which has to be completely rewritten) 2. Chuzzle 2 (Don't panic, it'll be really fast, because I started it year…
  • 1. Stun is going to be called "Hold" in SKHD.  It slows them down in SK (and will in SKHD too) 2. No they do considerably less damage (it doesn't really last long enough to be all that functional in Keep, will be modified in HD) 3. Anything that sho…
  • I can't give dates... :)  It'll be the first thing I do after RwK is out, or at least in full-blown beta.
  • @JarHead, can you provide any more details into this?  I don't know of a way the game could save your location without also saving your inventory-- because they're all in the same file/same place.  @MrStrouse, okay, that's the behavior I'd expect …
  • 1. You can still turn off the boss (in settings) 2. No, it's staying this way... what's the problem?  I thought this was a huge advantage because you don't have to lug around every single ring, you can specialize your character. 3. There's going to …
  • Hey, I have a quick question, because I am getting mixed reports: Is everyone losing rings by accidentally restarting the game (i.e. the cowardly wizard runs away) or are people still losing rings via game crashing glitches (I am aware of the iOS p…
  • Hey... if you can drop Kevin a line at www.raptisoft.com/contact and tell him I asked for your savegame, I can take a look at it.  I am planning one more Boneyard update this year, so I can maybe look into it. GPU power normally wouldn't be an issu…
  • No news yet!  It'll almost surely be the first game I do after Solomon's Keep HD.  I won't give any dates because I just recently game someone a date on something and now I'm no closer to delivering it than I was when I gave the date, so the curse i…
  • Well, it wouldn't be too hard to add-- but what's the function of this?  Do people commonly take all the rings, even the ones not appropriate for the build they're pursing? Prior to this change, one of the complaints I got was that people didn't wa…
  • 1. They're seriously light 2. Absolutely never.  However, I do have a design for a very similar game that I want to make serious. 3. Either wizards complaining dialogue, or books scattered in Solomon's keep. 4. I have a couple joke things in mind…