Raptisoft
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- Raptisoft
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Comments
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Are you able to browse to the game folder on Android, zip it up, and send it to me (via private messag)? To make sure I fix this, I'll want to have the exact setup.
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Ah, see the other thread on this subject. If I have to distribute a color wheel with the game, then the design is bad. I think simply letting the description text say "high price cuz never used" is probably sufficient. However, I could maybe do s…
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Thanks! Good catch. On my list now.
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Well, the ORIGINAL "unlock" prices are higher than these-- i.e. in the original game, when it was buy once, use forever, a player had to face higher prices for a perk. So with that being the "standard," things should be easier for a beginner player…
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@war2k, I have been fighting off one star reviews on Android from people who think the firing stick is a button and "this game sucks, fix the firing, it just fires off in random directions."
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Is there any more information that you can provide me? I.E. does it recover if you restart it, etc?
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Gogolik, are you able to browse files on your device? If you could get me a screenshot of the storage area for Keep, I can tell you if it's recoverable or not (however, if you quit in town right after starting a new game, it probably is not... the …
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Ehn, I'll just make it red when unaffordable. There IS that text that says "more expensive cuz you never used it." If I had to distribute a color key pamplet with each game, I'm doing something wrong!
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#1: Darn... yes, in the future please send me these suckers! #2: Just keeping it for consistency (remember, this is a PORT, not a revamp, except for the perks) #3: That's fine... it's an old "bug" from iOS days... my policy is I want to be working…
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The red indicates that you have never bought that perk before... if that's confusing I can change it over.
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The initial prices range from 10%-40% lower than the original boneyard (higher cost ones are reduced more). Probably the best thing to do is save up for the "drop more gold" perk. Gold doesn't progressively increase, but the monsters all have the …
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It IS integrated into iCloud-- supposedly. I am hearing from some people that it works, from others, it doesn't. There is/was a bug with quitting the game in town, immediately after starting a new game. That's fixed in the update, which is in te…
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@dsgantos...because the game is not live, and you are on the beta list, it's my understanding (from reading Google docs). HOWEVER, all that stuff is under THEIR control, so I'm not able to GUARANTEE that it didn't, I can only repeat what I have rea…
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Hola... the beam thing I can't fix without rewriting the core game code (it's optimized to work on the extraordinarily slow iPhone 1... fixes of that nature will be made good in Solomon's Keep HD). Do you have any info about when/how the save game …
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@kyle RWK will be released on [redacted]
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@vvlaad Possibly. Right now concentrating on the foibles of Android's weird crashing, but after that I intend to do a little more perking up for Boneyard.
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I'll look into it... maybe not for initial release, but it'd be a good thing to add in. Edit... browsing those links, looks like Google did as much as they could to make it as hard as possible. iCloud is nice-- you just say, hey, this folder cloud…
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Okay, added to my list.
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Yeah, I messed up copying the settings screen over from Keep. It'll be fixed when I update. I'm just giving it a day or so for bug reports to filter in.
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Yep-- an uninstall wipes everything (it's just a matter of files being deleted). Google is working on some cloud stuff, as I understand it, but it's not quite ready for primetime yet... BUT, if you copy the files off, you can copy them into a new i…
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Not until I upload a new beta... (note, no purchases are "real" during the beta testing-- they have the purchase effect, but are not billed to you).
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I'm hearing this from more people. Actually going back and forth with someone from Google. Would you be able to accept some test apks? If you can, private message me, we'll go from there.
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I'll make sure the game saves before ads. There is something about admob that seems to cause a lot of crashes.
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That's really strange... and bad, because I count on users being able to send me their files. So I'll see if I can figure out what's up. Android is really tricky though-- there's a bajillion settings, and each phone defaults them to something diff…
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#6 It's more an issue of a lazy programmer guy and his microphone that broke.
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It's true that this should be fixed-- however, to fix it is a TREMENDOUS amount of work-- more than you can imagine for such a simple task. With that in mine, since it's a problem very very few people will actually encounter, I'll wait until the on…
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A good idea. I will fix it.
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War2K: As far as I know, I don't have ANY control over that... it seems to be by phone or driver or something. Are you able to view Keep's files? I could look and see if there's any permission differences, but since I cloned Keep's Android project…
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#1: Oops, Boneyard should not have that in settings. That's what I get for copying the settings right from Keep. #3: Do you have the volume adjusted? Solomon is being a bastard about the sound volume in the first build. #6: That's actually YOU s…
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Sneaky, if you uninstall/reinstall, same thing? Chad, no, it should be disabling the interstitials. A bug.