Raptisoft
About
- Username
- Raptisoft
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- Administrator, Moderator, Verified
Comments
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1. No, I don't plan to bring over the lost levels at this time. I invite anyone who desires to to re-create them in Makermall, though! 2. PM me, I can set you up.
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That's great! I put in Kid Mode for kids, but if he's a pro at Hoggy 1, he should play the normal game!
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No worries... guy is still porting it. Like I said, he's more dependable that anyone else I've ever tried, so I'm confident it'll happen this time.
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Hi HexHammer... some versions didn't have as many races. Do me a favor, contact us here: http://www.raptisoft.com/index.php?page=contact ...and send a copy of your BigFish receipt, and we'll hook you up with the full version.
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Well, honestly, I expect to get enough data from Hoggy to fine tune that in the end. With Robot Wants Kitty, it worked out well that demo users could upload. It might be different for each game,
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1. Hamsterball is (was?) already on WildTangent. Chuzzle is "owned" by Popcap games, so I don't have many options there until I do Chuzzle 2 (which I still have the rights to). Hap Hazard was a cathartic game that I did "for myself" and really wou…
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5. Yes, typically I try to make any game I write able to "stand alone." 6. I'll have to look into Tipping Stars... what I've done in Hoggy is simply, you get a limited number of stars that you can grant to levels, to encourage using them ONLY on the…
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I wrote the client and did all the artwork. :) Another guy wrote the server end, and the third guy did the crafting systems and game balancing. But, as a team we're having difficulty finding what the players want out of it.
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Hi, The whole "game code" is done, what isn't done is the level editor, which is fairly difficult not to write, but to make USER FRIENDLY. Some of the levels are done, but it needs more. So I'd say it's about 60-70% done. When I can finally sit …
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Ah... good. In games since Hamsterball, for this very reason, I make the settings go into a text file-- much easier to edit and tweak!
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Hi there... did you solve this problem? My moderation queue had you in with several replies to this thread, but only the first entry came through after I approved them (some kind of forum glitch, I think!)... it LOOKED like you solved it from the o…
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Popcap has the distribution rights to Chuzzle 1, and they removed it from the App store for their own reasons (I don't know why... it was earning well, but they pulled it anyway, after EA bought them). Four letter words was removed because it hadn'…
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Okay, I just want to toot my own horn here... I am a True Master Diagnostician! I'm glad there's a workaround. I'll see what I can do to fix it when I update. Doubtless Apple adjusted things so certain features default to on, instead of off, and …
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Hm, that would definitely not be anything specific about the code (@ is no different than anything else). So I suspect that it has something to do with some attempted autocomplete or whatnot that didn't used to be in there. Okay, when I do the 6…
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Couple days!
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Hi there, It will release in a couple days. Ed has been helping me find bugs, so he got an advance copy just to iron out any glitches. Watch hoggy.com, the game will go live as soon as I'm sure the new server is running okay.
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Hi there, Hoggy for Android was ported by someone else, using the Marmalade system. Looks like some kind of incompatibility has crept in in more recent Android releases. I won't be able to assist before Hoggy 2 is released. I'm planning after Ho…
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Thanks. But most likely, it's simply Apple changed something that breaks old code. They've done it at least 3 times since I started coding for it (one of them was REALLY devastating, broke every single Solomon's Keep savegame, replaced all saving/…
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Well thanks guys. Sorry I've been so slow lately... I'm contemplating minimizing my involvement in Cubic Castles, and if I do, that will speed things up.
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Okay, that sounds like just some sort of keyboard incompatibility has crept in with one of the Windows updates. When I can get it all to recompile for the 64bit stuff, I'll see that it gets fixed. In the meantime, if you can tweak any keyboard opt…
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This won't go in the initial release, but would you guys want an update eventually that would allow you to put in some "hints" for the players? Like they could pop open the menu, select "hints" and you could provide up to three hints on how to solv…
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Hi Moochir, I'll look into this when I update RwK to work with the 64bit stuff. But, to assist, could you see if the same thing happens if you deliberately enter the wrong password?
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I'll see what happens! I'm enthusiastic about it because it has an editor, and it'll be really fun to see what crazy stuff people come up with.
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Ha, no, "Jar 255" was just a name... those numbers don't mean anything except they're a secret code to help me remember which ones should go approximately where.
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That's a "probably." I had intended to do a poll here on the forums... I have a lot of people who do a lot of good work on Robot Wants Kitty, and they all desire a nice updated version of that. So either that or HB2 will be first-- but the poll he…
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Let me get back to you on this. My next big project after Hoggy 2 is out is going to be to get Solomon's Keep HD out.
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It's a good idea and I like it. But I'll add it in in an UPDATE, because I'm really on the last bits of finishing this and I am desperate to take a little break!
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Yes (and Google Play too), but first it will go out on PC/Mac/Steam because it's a faster environment for me to patch bugs on.
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Hola, Please contact us here: http://www.raptisoft.com/index.php?page=contact ...and we'll get you fixed up!
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Pricing will probably be the exact same as iPhone-- free and buy gold. But I am trying to steer away from Freemium for new games-- I hate freemium because it impacts gameplay, and if you want to actually make good money on it, you have to tweak the…